Mario Kart Tour Review - IGN (2024)

Nintendo’s mobile efforts have been divisive to say the least. Since the launch of Super Mario Run in 2016 it has struggled to combine its traditional quality of gameplay with mobile’s monetization in a fair and effective way. Few people seemed happy with Mario Run’s premium price of $10, Animal Crossing: Pocket Camp’s dearth of content made it less than exciting to invest in, and Dragalia Lost, Fire Emblem Heroes, and Dr. Mario World all use familiar but frustrating microtransaction tactics that work against the gameplay. After racing through Mario Kart Tour, it seems Nintendo is still struggling with this difficult hurdle in this free-to-play version for iOS and Android. The numbers on the price tags next to Tour’s microtransactions are surprisingly big, but at least the actual driving works well and often feels impressively similar to a traditional Mario Kart game.

Similar, but definitely not equal to. The racing is more restrictive and simpler, making it an undeniable downgrade from Mario Kart 8, the most recent (and arguably best – fight me) Mario Kart, but the transition to one-handed mobile devices is handled well. Classic tracks have been tweaked and redesigned to take advantage of the vertical perspective and the single-input touch controls work well. You can choose traditional turning controls, which are recommended for newcomers, but I went with the drift controls option which locks you into a drift as soon as you start turning. It took some getting used to, but I felt comfortable sliding around wide turns to build up boost after only a few races. Swiping up to launch weapons forward works well, as does swiping down to drop them behind. I did run into some trouble making my way down winding paths, but during those moments where I was speeding down the track expertly launching turtle shells at my opponents I felt like I was playing a real Mario Kart game – an impressive feat on a phone.

One of the smart elements of Tour that accounts for the mobile platform is the brief time commitment of each play session. Tracks are short and races are only two laps, as opposed to the typical three, and I liked getting through a race in just a few minutes. Likewise, a full cup is only three races, capped off with a unique mission involving hitting a certain number of jumps or racing through a certain number of rings, as a pair of examples. I like these special bonus races at the end of each cup because they let me use racers and karts I had not yet unlocked, and they also teach specific mechanics like how to take full advantage of the boosts awarded for hitting a jump. They’re also quicker than driving a full race, which again helps the pick-up-and-play nature of Mario Kart Tour.

It’s kind of crazy that Tour has launched as a single-player-only game.

Given the history of the Mario Kart series it’s kind of crazy that Tour has launched as a single-player-only game. Despite having an icon on the main menu for multiplayer, it’s currently grayed out with a note saying it’s coming soon. Even so, Mario Kart Tour seems to want you to think you’re racing against other people, which is very strange. As you’re racing through the assorted cups, the other racers on the tracks have what appear to be people’s screen names over their heads, but all evidence points to those just being A.I. characters. You can flip on airplane mode in the middle of a race, completely cutting your phone off from the internet, and you’ll keep on going. You can even skip all the perfunctory track-introducing cutscenes and jump right into the race. If other players were present, you would think at least one of them would let the whole scene play and prevent you from skipping.

The resulting races are still fun and enjoyable even if you’re not playing against real people, but I can’t help but feel as though I am being fooled. Looking through the various in-app manuals and FAQs, it doesn’t imply anywhere I am playing with others, but it also doesn’t talk about racing against A.I. – at least not anywhere I could see.

Reached for comment on multiplayer, a Nintendo PR representative said: “We have nothing to announce on this topic."

Verdict

The actual gameplay and racing of Mario Kart Tour is well done: controlling the karts feels good, the courses and characters look and sound great, and playing simplified one-handed Mario can be a lot of fun. But the road to a mobile version of Mario Kart is a bumpy one. On top of multiplayer not currently being available at all, Nintendo continues to struggle with how to comfortably monetize a mobile game without hamstringing its gameplay. Tour’s prices are prohibitively high and not getting top honors on a race despite winning first place just because you don’t have the right racer or kart feels unfair.

Mario Kart Tour Review - IGN (2024)

FAQs

Is Mario Kart Tour successful? ›

Mario Kart Tour recently became Nintendo's second biggest earner on mobile after Fire Emblem Heroes. It earned around $243 million after being downloaded 230 million times, while the free-to-play version was the most downloaded iPhone game when it was released in 2019.

Is Mario Kart still worth it? ›

The game is very good, but it seems that Nintendo is deliberately not revealing all the aspects of this opus (which is very regrettable). But the game is still fun to play on its own, with family or friends. I would still have liked to see more characters like Diddy Kong included in the game.

How long is Mario Kart Tour? ›

Each tour lasts for two weeks, beginning on Wednesday at 1.00 a.m. EST. In a tour, players can compete in twelve to eighteen cups and collect drivers, karts and gliders which represent the corresponding cities or themes. There are also spotlight drivers, karts, and gliders while a tour lasts for two weeks.

Why did Mario Kart Tour end? ›

The lack of new content could be the death knell for the mobile game, whose popularity has plummeted. Mario Kart Tour is at number 229 on the list of highest grossing mobile games, according to mobile data analysis firm Sensor Tower. The ranking is dominated by the likes of Roblox, Coin Master and Candy Crush Saga.

How rare is Yoshi in Mario Kart Tour? ›

The Racer Yoshi is one of the Characters in Mario Kart Tour. Yoshi is a Rare tier Driver, which means he starts with a base of 450 Racer Points, and has more course advantages than Common tier Racers, but not as many as an Ultra Rare Racer.

Is Mario Kart Tour still supported? ›

While the game won't receive any new updates going forward, Eurogamer reports that Mario Kart Tour will remain playable for the foreseeable future.

What is the rarest Mario Kart game? ›

The rarest North American Mario game is something you probably didn't expect. It's the Wii U Limited Edition version of Mario Kart 8.

How long does it take to 100% Mario Kart? ›

When focusing on the main objectives, Super Mario Kart is about 2½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 15 Hours to obtain 100% completion.

Why is Mario Kart 8 still popular? ›

As video games have become more culturally acceptable and significant, MK8D was there alongside the likes of Fortnite leading the charge on casual and competitive games. It is the avatar of all kart racers and easily one of the most ubiquitous games ever.

Can you play Mario Kart Tour by yourself? ›

Single-Player Mode

Single Player Mode revolves around playing through the Tour itself, with each Tour lasting two weeks. Whenever a new Tour launches, it will bring new cups for the player to race or battle through.

Is Mario Kart Tour completely free? ›

Yes, the Mario Kart Tour game is available as a free download. You can purchase in-game currency (called rubies) using real money (optional; not required).

How much money did Mario Kart Tour make? ›

Nintendo mobile gaming revenue worldwide 2023, by title

Second-ranked Mario Kart Tour saw 250 million U.S. dollars in lifetime player spend. Despite being a prolific gaming company with many strong first-party title releases for its gaming consoles, Nintendo has not managed to translate its success to mobile.

What is the purpose of Mario Kart Tour? ›

You can play however you want! Mario Kart takes a world tour! Mario and friends go global in this new Mario Kart as they race around courses inspired by real-world cities in addition to classic Mario Kart courses! These destinations will be featured in tours that rotate every two weeks!

How do you beat Mario Kart Tour? ›

5 Speedy Tips for Mario Kart Tour
  1. Catch a boost. Grab every Item Box you see—especially if you find yourself at the back of the pack. ...
  2. Make some sparks. If you want to rule the track, you'll need to master the drift. ...
  3. Keep combo-ing. ...
  4. Pick the right parts. ...
  5. Stay in control.

What was the most successful Mario Kart? ›

Mario Kart 8 Deluxe is the series' best-selling game with over 60 million copies sold, and among one of the best-selling video games of all time.

How successful was Mario Kart 8? ›

Mario Kart 8 is one of the best-selling video games of all time, at over 70.43 million sold. It is also the best-selling Wii U game at 8.46 million sold and the best-selling Nintendo Switch game at 61.97 million.

How many people downloaded Mario Kart Tour? ›

200 million+ downloads! That's a lot of bananas being thrown around. Mario Kart Tour has been downloaded over 200 million times since its release in September 2019!

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